{"id":267,"date":"2007-08-30T02:32:32","date_gmt":"2007-08-29T21:32:32","guid":{"rendered":"http:\/\/www.bridgetothestars.net\/news\/videogame-developer-interview\/"},"modified":"2007-08-30T02:32:32","modified_gmt":"2007-08-29T21:32:32","slug":"videogame-developer-interview","status":"publish","type":"post","link":"https:\/\/bridgetothestars.net\/news\/videogame-developer-interview\/","title":{"rendered":"Videogame Developer Interview"},"content":{"rendered":"<p><a href=\"\/videogame\/screenshots\/wired.jpg\"><img decoding=\"async\" src=\"\/videogame\/wired_thumb.jpg\" hspace=\"10\" align=\"left\"><\/a>Wired have an <a href=\"http:\/\/blog.wired.com\/games\/2007\/08\/golden-compass-.html\">interview<\/a> with the lead designer on The Golden Compass videogame, Shiny Entertainment&#8217;s Dax Berg. The designer is questioned about the difficulties of developing a licensed property, noting that &#8220;in a licensed title what you deliver can be contradicted every step of the way by each individual that has had access to the previous content.&#8221; The team&#8217;s goal, he states, iis to &#8220;have the look and visual feel in line with New Line&#8217;s production and also produce gameplay and narrative immersion that makes the books such a huge success.&#8221; <a href=\"http:\/\/blog.wired.com\/games\/2007\/08\/golden-compass-.html\">Read more<\/a>.<\/p>\n<p>One new screenshot came along with the interview, which you can view by clicking the thumbnail to the left.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Wired have an interview with the lead designer on The Golden Compass videogame, Shiny Entertainment&#8217;s Dax Berg. The designer is questioned about the difficulties of developing a licensed property, noting that &#8220;in a licensed title what you deliver can be &hellip; <a href=\"https:\/\/bridgetothestars.net\/news\/videogame-developer-interview\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[],"class_list":["post-267","post","type-post","status-publish","format-standard","hentry","category-videogame"],"_links":{"self":[{"href":"https:\/\/bridgetothestars.net\/news\/wp-json\/wp\/v2\/posts\/267","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/bridgetothestars.net\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/bridgetothestars.net\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/bridgetothestars.net\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/bridgetothestars.net\/news\/wp-json\/wp\/v2\/comments?post=267"}],"version-history":[{"count":0,"href":"https:\/\/bridgetothestars.net\/news\/wp-json\/wp\/v2\/posts\/267\/revisions"}],"wp:attachment":[{"href":"https:\/\/bridgetothestars.net\/news\/wp-json\/wp\/v2\/media?parent=267"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/bridgetothestars.net\/news\/wp-json\/wp\/v2\/categories?post=267"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/bridgetothestars.net\/news\/wp-json\/wp\/v2\/tags?post=267"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}